Our own Rob Simpson talks Diablo III item, quest, and sound design with Senior Designer Jason Bender, Senior Sound Designer Kris Giampa, and Lead Content Designer Kevin Martens. What are the best ways to capture the sound of bones breaking? Find out in this BlizzCast 17 video exclusive. For more information, additional exclusive interviews, and artwork, visit the Diablo III “Darkness Falls, Heroes Rise.” website: reveal.diablo3.com Subscribe to BlizzCast on iTunes or download here blizzard.com
In part two of our big beta debate, Xanth and Neinball join Flux in a discussion of numerous current issues from the Diablo 3 Beta, as well as some general Diablo 3 conversation. A couple of topics from the last show are revisited to let the new guests offer their opinions on their favorite D3 chars and comparisons to their Diablo 2 preferences. New topics include evaluations of the atmosphere in Diablo 3, discussion of the numerous Diablo I homages seen in the beta, playing Hardcore right from the start, if D3 offers a compelling reason to play MP games, and more.
Elly and Flux cover all the latest Diablo 3 news. Diablo 3 finally gets a release date but loses PvP. Also Jay Wilson keeps telling us the late game is super hard, and the recently-hacked bonus beta content seems to support his words. Elly and Flux discuss all the ramifications of Diablo 3′s just-announced release date, digital game pricing, Blizzard’s decision to not include PvP upon launch, Jay Wilson’s numerous tweets about Inferno and late game fun, how the recently-hacked extra beta content seems to support Jay’s contentions, plus new movies showing off various class skills.